I played my second game today, and it was a good one - full of tension and suspense.
Set Up - as shown in the photo:
I moved the scenery sideways and added more scenery in the spaces made vacant. This allowed me to add a "neighbour" to game.
Jack was on top of his crates and the others were at the entrance to the tunnel located in the log cabin.
I gave those in the cabin some molotov cocktails made from the fuel found in the first game that a quick "MacGyver" was done on. I gave 4 each to Celina and John and 3 to Ned.
The Zombie Threat Level was set at 4, and I decided that new zombies would only start appearing after four turns; mainly to give me time to kill some off to allow for the "zombie pool" to grow.