Turn 3 Results:
Blink pops a tic tak and raises his silenced smg. He fires a short burst at each of the two closest zombies - the first one goes down with it's head exploding into a red mist. The second zombie takes a round to it's body and shuffles forward.
Misty moves to check out the window - the curtains are drawn and she can only make out very little in the way of shadows through the tiniest of gap.
Robert moves to the front door - the door is open, but only by the smallest of cracks.
Lorenzo moves to catch up with the other two to the south of the house. Calling out to Karen and Vonda he says "Hey, should'nt try to get inside? Maybe we can make a better stand inside..."
Vonda thinks the dog is a normal dog just getting a free feed. The zombies near by don't seem interested in the dog. The red marks on the path appear to be blood.
More zombies start to appear, and those already on the scene shuffle towards a likely meal.
Game Notes: despite a low initiative roll for the survivors they still were able to move before the zombies thanks to a really bad roll for the zombies.
The maps are now extra large - if these are too big and take too long to load please let me know and I will make the next ones smaller.
Zerloon - I made the maps before picking up on your adjusted move - please remind me of this in your next orders and I will make the adjustment - unless you are happier to be closer to the house door than to the zombies.
Clint - don't stress too much over the dog as it is just a signature piece for me. I have included it in every zombie game so far. I thought I had made a post about the dog last year, but can't find it in my blog... maybe I was going to make a post but forgot to do so.