WW1 zombie game - part 1, the Planning
I have been in a bit of a zombie wargame doldrums of late. I have been struggling to find the time to actually play, and I want to do something a bit different.
As such, I am thinking of testing some different zombie settings to see if a) the setting will work with zombies, and b) if it will spark some kind of interest.
The first idea I am toying with is Weird WW1.
This setting will see the zombies created due to some gas, as gas was
used a lot during WW1. I am thinking that 1917 or 1918 would be a good
starting point for the game.
For figures I have some of the Great
War Miniatures late war British already, and with the zombies I have
all I really need to do is some more painting and creating scenery.
Whilst
I would love to have a trench network to play on, I am thinking a
zombie setting for WW1 might also take place out side of the trenches,
as zombies are not that likely to need trenches for protection. Yes,
the outbreak would occur in the trenches, but I see it spreading to all
areas, such as in the image below:
The mud and the tree idea is inspired by this iconic photo:
Portals for a ruined church ground:
Blotz 28mm ruins
Making trees
I like the idea of the mist / fog on the table... in my head it works, but I would need to try it out to see if it looks cheesy or not.
I won't be going to the expense of using a fog machine like in the following photo, but it does look cool:
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