PBB - One Map
No, not the name of a crappy boy band that can't sing to save their lives, but something that will make my life even easier for a PBB.
I have learnt how to 'stitch' images together so that I only have to use one map (well, two counting the upstairs area of the game) - this means fixing the game will be very fast, and I won't have discrepancies between maps if I miss moving a survivor or zombie.
I have divided my work load by 1/4 in doing this.
The map isn't perfect as I have only just learnt how to use the stitch feature, and I need to add the barricaded doors and windows onto the map, but it is well on the way.
With every one having submitted orders I hope to post the results for the next turn tomorrow - a few days earlier than normal.
I only wish I had learnt that my image editor program had this feature a whole lot earlier.
I have gone from editing nine maps and compiling them into four maps, to using four maps, to now only needing one map. Happy times!
5 comments:
Sweet thats much better!
Thanks mate, that is much clearer. And now so much easier to see all the zombies YIKES!
That's a huge improvement. Well done, Shelldrake!
Blink holds his side of the house pretty good....
For now.....
It really is much better. And I think its still big enough that you can see whats going on pretty well.
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