PBB2 - Turn 2 results

Here are the results for turn 2:

Misty Climbs over the fence and looks into the car. She doesn't see anything of interest, but does get a creepy feeling down her spine.

Blink 'pauses' for a moment to take in the scenery and moves of down the road. He notices two zombies down the road from him, and two more on the other side of the fence line behind the house.

Robert moves in for a closer look a the car, but like Misty, doesn't see anything of interest.

Lorenzo moves down the road and hurries to catch up to Karen and Vonnie.

Vonnie moves to the bottom of the fence line and looks down the path - she can see a zombie shuffling behind a tree at the far end, and what appears to be a dog with a hand in it's mouth.

Karen moves further down providing cover to Vonnie should she need it.













Game Notes - ranges for the weapons will be in squares, not inches. Thus if a pistol has 10" range in table top terms, it will have a range 10 squares in this game.

Ranges are:

Pistols - 10
Heavy Pistols - 10
Rifles - 30
SMG - 15
Grenade - 10




zombie survival quizz

After seeing this quizz on one of the blogs I follow, I decided I had to do it for myself.

And according to the quizz:




How long will you survive?


And just so every one knows:




And this one is very important:



Gamquistu - I could consume 16 pounds (8 kilograms) of bacon in one sitting! And you?

PBB2 - Turn 1

Ok, I waited the full week for everyone to submit their turns, but one of you might be having 'real world' problems and hasn't done so.

 But, the game will go on regardless.

Turn 1 Results

 Nothing out of the ordinary happens.

Misty moves forward to look over the fence at the jeep, but can't see anything of note.

Blink cautiously follows Misty and provides back up.

Robert moves towards the drive way, while Von moves to check out the front of the house via the pathway leading to the front door.

Karen provides back up for Von.

Lorenzo seems to be a bit stunned by the whole zombie apocalypse thing and remains where he is.




I haven't provided the other map sections for this turn, as nothing has happened involving them... that you know of.

If you want to refer to them, please check them out here: set up maps


Other Game Notes

   Zombie spawn points - there aren't any. But... zombies can spawn anywhere. Player's shouldn't worry though - zombies won't spawn right next to any of the survivors, unless they open the door to  a room that contains some that is.

 Missing the dead line for orders: if a player misses the dead line for submitting orders their survivor will just stand their for the turn. Then will defend themselves if attacked, but otherwise should be considered suffering from a bit of shell shock.

 If you know there will be a week or two that you will be away from a PC and thus unable to issue orders, then let all the players know and someone can cover you for that duration.



PBB2 - set up continued

Ok, here is the set up and the other maps.  The maps lap over each other - thus the house is in the centre of the map. (click to enlarge them please).

At this stage no one can see inside the house (except for the floor boards and the stairs) and you can't see any zombies or survivors in the area... yet.

Movement is given as 'move left 2, up 1' for example.  Leaving the side of a map that doesn't link over on to another map means the survivor so moving has left the game and run away. So be careful what movement orders you give.







On orders - each player has 3 actions for a turn. Movement for one action = 3 squares. Thus if you gave 3 movement orders for a turn you could move 9 squares.

 Combat takes one order, so shooting or melee takes up one of your three actions per turn.

 You can give any other order for one of your three actions that isn't covered above: thus you can move, shoot, melee or anything else three times in one turn.

This game will use initiative - so zombies may move before you do!  Any action that is classed as 'not possible' (i.e. walking through a wall) will negate that action for the turn.

 If more than one character attempts to occupy a square on the map the one moving first will occupy that square, and the other one will stop in the last square they could move in to.

Game objectives

 Occupy the house and make it safe for the night. The game ends when either all survivors are dead, have fled the map or the house has been 100% secured.

I will accept more questions and clarifications. 

Once you are happy with the set up please post your orders in the comments section. As soon as everyone has posted their orders I will work out the results.










Board of the Living Lead hits 100 members

The Board of the Living Lead forum had its 100th member join today - not too bad for a forum that was just created towards the end of last year and very little is done to promote it.

 Now if we can get more than 10% of the members to actually make some posts that would be an accomplishment.

For those that don't know the link to the forum, here is the link

PBB2 - characters and initial map/briefing

 The Map

o.k. Gentlemen, I have completed the map - it is in four sections, and I will be showing section one today. 

It is a large picture, so you will need to enlarge it to see it clearly.  If you have a slow internet connection let me know and I will do something to make it smaller than the 2 meg size that it is.

The characters will be set up (at my discretion) in the top left hand corner of the map.


You will see there are faint squares on the map - a character can occupy a single square at a time, and all movement rates will be in squares, not inches.

 I couldn't add a grid reference to the map using the program I created it with, so movement orders will either be "move right 2 squares and down 3 squares" or "I move towards the front door via the shortest route".

Not everything is shown on the map - more will be added (like rooms in the house) once characters are close enough to see what is around.

The Characters


Ok, now for the characters:

Misty, played by Brummie:


Karen, played by Vampifan:


Robert, played by Dan:


Von, Vonda or Vonnie (you choose), played by Clint:



Survivor with no name, played by  Zerloon:


And finally (at this stage) we have,

Blink, played by Lord Siwoc:






What I need is: a name for Zerloon's character, and stats for Blink from Lord Siwoc.


The Scenario

 This mission is the "First Night" scenario.

 The zombie plague has started and complete chaos reigns.  The survivors have gathered in a group and have decided they must occupy a building for the night. They must fortify the building and make sure there are no zombies in the house for the game to end successfully.


Other bits

Players are free to ask any questions before the game starts. They can also discuss the game amongst themselves and work out a plan of attack etc.

Once a player is happy with asking questions and organising a plan of attack, please mention this in the comments so I know every one is set.



Like the last game, players have a week between turns to submit orders before the next turn starts.  If orders come in sooner than one week, and I have the time, I will post the next turn sooner.

I dare say I will remember other things I have forgotten.

Play By Blog Game two - character creation

Ok - those that are on the list to play can download a character creation PDF that gives you point values for creating your survivor:

Character creation lite

The players are:

Brummie (has made his own character already)


Clint (has gone for the 'please create a character for me' option, so I will do so today (hopefully)

Mathyoo (can create his own character,but might be late to join the game, plus still not showing up as a blog follower)

 Could the following please download the PDF and create their characters:


Lord Siwoc
Vampifan
Zerloon
Dan

Once I have all of the characters I will post them on my blog for people to see who will be in the game.

Play By Blog Game Two - Green Light

OK, the PBB Game two has a green light to go.

The players are (assuming they still want to play):

The Extraodinarii
Lord Silwoc
Vamipfan
Zerloon
Dan
Brummie.

I can add Mathyoo, but he needs to follow the blog before joining in, as the game is only open to followers of my blog.

To those that played last time - do you want to use the same characters, or design your own?

By coming up with new characters for this game you have the chance to provide me with a photo of your character, meaning you can choose your own mini instead of the silly bidding process I used last time.

If you want to use the same characters I will take the photos needed, but you can still go through the design process so you can tailor the character to the way you see fit.

Character Photos: I need a clear front on photo of your figure. Better photography than my own will allow the figure to be easily seen on the playing area.  Please use a light background so that the figure stands out when I make the playing piece.


The "I can't be bothered, just do all the work for me please" option: I can choose a figure, take a photo and design the character, BUT I might be malicious in doing so and give you a lame looking figure and a weak character. Such is the price of idleness (mwhahahahahahaha)

*                          *                        *

Once I have confirmed who is playing and photos etc have been worked out I will post a PDF for creating characters for those wanting to make their own.  Brummie - as you have the "No More Room In Hell Rules" you can start making a character right away. 

 All players will have "Shot Callers" for the game.

Mathyoo - Do you have your copy of the rules yet? If so, you can design your own character - once you are following the blog that is.


A call for Help:  Rather that steal images from the internet of nicely painted up zombies figures, I would be grateful if anyone has any clear front on images of single zombies that I could use for the game. This would help a lot.

This game will differ from the last one: The zombies will be nastier in this game, and once all orders have been given for a turn the characters and zombies will move in a random order - so the zombies might go first before a character this time. Thus initiative will be important.


Side note - once the game is up and running I am thinking of doing a 'dungeon bash' game over on my non zombie wargame blog using a similar method of play.

Play By Blog time again?

OK - I am in the mood for another play by blog game. This time is will be slightly different to the last one.

This time I an thinking of using a floor plan and use photos of minis on the map.

The reason for this is mainly that it won't occupy my playing area for months while the game is being played. Thus it will let me do other things with the hobby at the same time. It would allow for me to have my cake and eat it too as the saying goes.

I did this for a Strange Aeons game on LAF a while back, and it seems to work ok.

This would also allow players to send me a photo of their own mini to be used in the game.

Positions in the game go to those that played in the original game first, and if there are any slots open after that, I will take other players.


I will also come up with a player's guide to assist in the game - basic rule concepts, what you can and can't do etc.

The game would, hopefully, be more scenario based rather, so that there are clear objectives to be met in order to win the game.

And I wont hold back on the punches zombies make either. I would expect a few casualties this time...

One good thing about using floor plans is that I can keep things hidden, and thus create more of a surprise for the players - Mwhahahahahahahaahaha. Oh, wait, did I type that out loud. Bugger.

So, any interest in this style of Play By Blog?

Would potential players like to see a mock up of the floor plans and characters before deciding?

EDIT:

 I have made a small mock up to show what to expect with this:


 My camera is really dodgy at the moment - I can press buttons but non of the settings change, which really makes it hard to take decent photos. But the above should give you the idea of what I am intending.

A competition on my other blog

I have started a competition over on my other blog - I am promoting it here as the word 'zombie' appears in the text of the post I made. OK that was a thin straw for linking it here, but the word does appear.

To read what the competition is about and enter, visit Shelldrake's competition.