counters and figures
Today's mail brought a few goodies for me:
I placed an order with EM4 in the UK for some counters:
This is a blog dedicated to the Zombie Wargame Camapign i have just started putting together. As i develope the campaign i hope to provide battle reports, background information and photos of the games and the campaign setting. As i am only just begining to get the figures needed and build/buy the scenery needed to play the game this blog will develope along with the game.
Today's mail brought a few goodies for me:
I placed an order with EM4 in the UK for some counters:
Labels: Copplestone Castings, dice grave, EM4
When ever a firearm is fired in "No More Room In Hell" a d10 is added to the "Dice Grave" which is then rolled at the start of the next turn for zombie reinforcements. (p.35 of the rule book)
This means that once the shooting starts it is more likely that you will be surrounded by a zombie hoard sooner than later.
Bows and Ninja stars have the "quite" rule, which means when used they don't add to the "Dice Grave".
Browsing over the Hasslefree Miniatures site, I noticed a lot of figures with suppressed weapons, which had flicking through the rule book to see if there was a rule on suppressors on firearms. There isn't, at least, not that I could find.
So, I figure any weapon fitted with a suppressors are counted as "Quite" according the rule on P.11 and P.35.
To prevent every character from having suppressed weapons, I would also impose the rule that a) only figures with weapons that have suppressors on them gain this rule, and b) a suppressor counts as special equipment and costs 20 POINTS.
Labels: dice grave, quiet rule, suppressors