Bolt Action Zombie - scenario concept and some scenery
Over the last few days I have been making some scenery to go with my Bolt Action Zombie game idea.
I made a couple of simple bunkers to put on the table. They might not be 100% historically accurate, but they will do the job.
| Foam card bunker |
| Bunker with Commando peering in to show the size of the bunker |
The scenario concept
The commandos will be sent in to destroy some bunkers and other defenses as part of a bigger raid. These targets will be roughly centred in middle of the gaming area.
The player will need to move the commandos in, coming up with a plan that best suits his needs in order to get in undetected. Once there charges are to be set and then the commandos must evacuate of a predetermined table edge.
What the player doesn't know is that there are no enemy troops in the area. I will keep the player on his toes by making dice rolls for the alert status of the enemy, but these are bogus dice rolls used only to add suspense to the game.
| a sample layout for the proposed game |
The real action will start if any shots are fired, or the explosives are set and it is time to evacuate. By the time this happens, the player should be scratching his head wondering what is up.
| A slightly clearer and closer photo of the proposed setup |
As soon as a loud noise is made the zombies will start to appear. I will also place spawn points on the table to indicate where additional zombies will appear from during the course of the game. This is when the real game will start.
I have since painted up all of the dragon's teeth tank obstacles, so they are ready to go. I though I had more wire defenses. I will need to look for these or make some more.
I would like a guard tower or two, or at the very least, a sentry box, but not sure if I will be able to buy some or make any before I play the game.
A few barracks or houses for the"German troops" would be nice too. As I am running low of foam card I will have to undertake an expedition to get some before I can add to my building collection.
The entrance to an underground bunker complex might be in order too...
In the mean time I am painting up my commandos and continuing with the play test of the Bolt Action Zombie rules.
I also need to test out grenades in the game, as they are not included in the Bolt Action rules, and I want the player to make as much noise as he can in the defense of his figures.
